State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Neon Games Performance on Unified Platform in Lebanon Q3 2021

Discover how the top 5 Neon Games performed in Lebanon during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Neon Games Performance on Unified Platform in Lebanon Q3 2021

Throughout the third quarter of 2021, the top 5 Neon Games on the unified platform in Lebanon displayed diverse trends in downloads, revenue, and active users. Here's a closer look at the performance of each game:

Geometry Dash saw a fluctuating trend in weekly revenue, peaking at approximately $74 in mid-July and then declining to about $13 by the end of September. Weekly downloads initially peaked at 1.3K in mid-July but dropped consistently to around 391 by the last week of September. Similarly, weekly active users reached a high of 8.7K in mid-August before falling to 6.2K by the end of the quarter.

Beatstar showed promising growth in both revenue and user engagement. Weekly revenue rose from $2 at the end of August to a peak of $169 in mid-September. Downloads mirrored this trend, peaking at 2.7K in early September before tapering off to 902 by the end of the month. Active users increased steadily, reaching around 3.6K in mid-September and slightly decreasing to 3.1K by the end of the quarter.

Bricks Breaker Quest maintained a steady revenue stream, hovering around $10 to $28 throughout the quarter. Downloads showed a positive trend, peaking at nearly 4K in mid-August and maintaining an average of around 3.5K towards the end of September. The game also had a strong active user base, fluctuating between 51K and 57K during the quarter.

BBTAN: Break Brick experienced stable revenue, with weekly earnings ranging from $9 to $20. Downloads remained relatively constant, with a small peak at 254 in mid-August and settling around 176 by the end of September. Active users showed minor fluctuations, maintaining between 3.3K and 3.9K throughout the quarter.

Tiles Hop EDM Rush Music Game had a consistent revenue stream, averaging around $12 to $14 weekly. Downloads peaked at 6.6K by the end of September, up from 3.9K at the beginning of the quarter. The game also maintained a robust active user base, peaking at 54K in mid-July and remaining steady around 53K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021